This case study is about how Derby Museums put community participation and co-production at the heart of its project to refurbish and re-open The Silk Mill. Innovative forms of evaluation were used to demonstrate the positive impact of making on the participants involved. Download (pdf): Case Study – Derby Silk Mill, participation, making and wellbeing

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This case study is about how The Cinema Museum used a small project focused on community wellbeing to reimagine itself as a provider of wellbeing programmes to local residents, service providers, schools, universities, GPs and other local charities and organisations. Download (pdf): Case Study – Cinema, Growing partnerships for wellbeing

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This case study from Ceredigion Museum is about how a project developing craft wares with local young people led to a range of wider benefits – important partnerships for the future, a new source of revenue for the museum, exposure to new evaluations tools, as well as benefitting the young people involved. Download (pdf): Case […]

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This case study is about how The Paper Apothecary, a participative temporary exhibition/activity was co-created with local people – in the process helping the Beaney House in Canterbury to successfully re-launch itself and to pilot an effective approach to engaging and working with audiences. Download (pdf): Case Study – Beaney House, prescribing happiness

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This case study is about how Abergavenny Museum used Happy Museum funding to test a new approach to co-curation with local vulnerable young people. The success of the project has led to a new openness to collaboration with local organisations and community members. Download (pdf): Case Study – Abergavenny, real practice, real impact

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