This case study is about how The Story Museum team put wellbeing and sustainability at the heart of its ethos and vision for the museum as it prepared to open to the public. The project’s aim was to ensure the museum was ‘happy from the beginning’. Read more about the project and download the (pdf) […]

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This case study is about how Reading Museum used a community history project to pilot a new approach to working closely and engaging with communities. The project changed perceptions about several deprived areas of the city and had a positive impact on the participants. A further Happy Museum project Where’s Reading Heading went on to […]

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This case study is about how members of the community with mental health issues curated an exhibition called ‘Landscapes of the Mind’ – and helped The Lightbox to embed a participative way of working and a focus on wellbeing. Download (pdf):

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This case study is about how IWM North used the ‘story of change’ tool to develop overall vision. Related to this, the museum tested different approaches to visitor object handling – and now uses the one which was the most successful. The museum has a new focus on wellbeing and sustainability. Download (pdf): Case Study […]

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This case study from Godalming Museum is about how deciding on a community engagement approach to developing a new exhibit rather than defining the exhibit at the outset led to unexpected results – a whole new gallery, new partnerships and investment in reducing the museum’s energy use. Download (pdf): Case Study – Godalming, Co-creating a […]

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This case study is about how Derby Museums put community participation and co-production at the heart of its project to refurbish and re-open The Silk Mill. Innovative forms of evaluation were used to demonstrate the positive impact of making on the participants involved. Download (pdf): Case Study – Derby Silk Mill, participation, making and wellbeing

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This case study is about how The Cinema Museum used a small project focused on community wellbeing to reimagine itself as a provider of wellbeing programmes to local residents, service providers, schools, universities, GPs and other local charities and organisations. Download (pdf): Case Study – Cinema, Growing partnerships for wellbeing

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This case study is about how The Paper Apothecary, a participative temporary exhibition/activity was co-created with local people – in the process helping the Beaney House in Canterbury to successfully re-launch itself and to pilot an effective approach to engaging and working with audiences. Download (pdf): Case Study – Beaney House, prescribing happiness

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