This case study is about how encouraging a culture of ‘active citizenship’ – in staff, volunteers and others – and seeking mutually beneficial relationships can lead to change, increased wellbeing and build resilience in individuals and organisations.
This case study looks at how a partnership between a research institute and a museum led to the development of a software app that allows visitors to ‘tag’ objects and artworks with their own commentary. The app was tested to see if it increased audience engagement.
Where do you stand? Simple, workshop approach before, after and regularly through an activity to identify individual outcomes Where do you stand? is a simple tool that can gauge participants’ opinions by asking them to stand a line of masking tape to show whether they agree with a statement on a scale of 1-7. It is used […]
Happy Tracker Very simple, workshop approach before, after, and regularly through a period to identify individual wellbeing outcomes. Happy Tracker is a very simple and easy tool developed by the Story Museum working with the New Economics Foundation (nef) to assess individual wellbeing. Participants simply use their body to indicate their level of wellbeing at points in […]
Time capsule Simple, fun, workshop approach; before and after activity to identify personal or social outcomes. Time Capsule is a relaxed but engaging and fun tool that captures changes in opinion or sentiment connected to an issue or place. This tool was developed by Happy Museum commission Reading Museum and adapted for more general use. Time Capsule could […]
Tipping point Simple, workshop approach to planning and reviewing organisational change. When planning your project, identify what you think will make the biggest difference in the organisation; what could create a ‘tipping point’ in organisational change according to the culture and practices of the organisation (as opposed to with your audiences). This is best achieved through engaging a diagonal […]
Story of Change The Story of Change is a workshop approach to planning and reviewing the difference your group wants to make and how. Using a Story of Change to plan and review is at the heart of measuring what matters. It’s a logical approach which reverse-plans from the difference we are hoping to make […]
This case study is about how members of the community with mental health issues curated an exhibition called ‘Landscapes of the Mind’ – and helped The Lightbox to embed a participative way of working and a focus on wellbeing. Download (pdf):
This case study from Godalming Museum is about how deciding on a community engagement approach to developing a new exhibit rather than defining the exhibit at the outset led to unexpected results – a whole new gallery, new partnerships and investment in reducing the museum’s energy use. Download (pdf): Case Study – Godalming, Co-creating a […]
This case study is about how Derby Museums put community participation and co-production at the heart of its project to refurbish and re-open The Silk Mill. Innovative forms of evaluation were used to demonstrate the positive impact of making on the participants involved. Download (pdf): Case Study – Derby Silk Mill, participation, making and wellbeing