LIFE survey (Learning, Interaction, Feelings, Environment) Sophisticated, individual survey before and after activity to identify Learning, Interaction, Feelings and Environmental awareness outcomes. Download (docx): LIFEGuidanceHappyMuseum See also our ‘Are you a Happy Museum?’ Survey

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Transformation Cycle Sophisticated, workshop approach to planning and reviewing organisational change. This approach is for organisations that are used to thinking about how they improve. It is a more sophisticated framework for planning and reviewing change, to the point of transforming the organisation by really embedding new practice. It also recognises the importance in Happy Museum work of the […]

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Tipping point Simple, workshop approach to planning and reviewing organisational change. When planning your project, identify what you think will make the biggest difference in the organisation; what could create a ‘tipping point’ in organisational change according to the culture and practices of the organisation (as opposed to with your audiences). This is best achieved through engaging a diagonal […]

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BAM card sort (Behaviour Attitude Matrix) A workshop approach to planning and reviewing group priorities. This tool can inform the prioritisation of different project elements, such as the Happy Museum principles, using input from participants based on a 2×2 matrix. Done before and after it gives feedback on how these change after the project. Participants consider each element […]

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Story of Change The Story of Change is a workshop approach to planning and reviewing the difference your group wants to make and how. Using a Story of Change to plan and review is at the heart of measuring what matters. It’s a logical approach which reverse-plans from the difference we are hoping to make […]

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To re-think what matters is one of the Happy Museum ways of defining the Why – what difference we make. Below are relevant tools and resources. Museum Case Studies Some case studies where this driver was tested out in practice. Themed Case Studies Themed case study focusing on this driver. Tools Some tools you might like to […]

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This case study looks at how the Museum of East Anglian life reimagined itself as a social enterprise and used appropriate evaluation tools to demonstrate the value of its work. The museum’s success in building social capital and promoting wellbeing inspired the creation of the Happy Museum Project in 2011. Download (pdf): case_study_MEAL

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