This case study looks at how deliberately seeking to engage emotions can help to promote wellbeing in audiences and staff, and also build resilience in organisations.
As a Happy Museum Derby Museums, are committed to creating the conditions for wellbeing in their venues. To reinforce and encourage the benefits of everyday creativity, Derby Museums are teaming up with 64 Million Artists, a national campaign that is working to unlock the potential of everyone in the UK through creativity. For January the […]
This case study looks at how a partnership between a research institute and a museum led to the development of a software app that allows visitors to ‘tag’ objects and artworks with their own commentary. The app was tested to see if it increased audience engagement.
Observational evaluation An in-gallery approach to predefined indicators of outcomes. Observational evaluation involves researchers observing participants in projects to record their activities, behaviours, emotions, interactions, themes and so on, to get a sense of how people experience your project. It can also be an opportunity to engage the front of house teams. Download: (pdf) Observational_evaluation For information about the […]
Embedded evaluation A variety of in-gallery, open approaches which might be fun, embedded in the exhibition or activity to gain a variety of feedback. This is the idea of making evaluation part of the project itself rather than something that takes places outside of the project or at another time. Download: (pdf) Embedded_evaluation For information about the rest […]
LIFE survey (Learning, Interaction, Feelings, Environment) Sophisticated, individual survey before and after activity to identify Learning, Interaction, Feelings and Environmental awareness outcomes. Download (docx): LIFEGuidanceHappyMuseum See also our ‘Are you a Happy Museum?’ Survey
Consider playfullness, creativity, activity and aesthetics is one of the Happy Museum drivers that deliver the How – for relevant tools and resources see links below. Museum Case Studies Some case studies where this driver was tested out in practice. Themed Case Studies Themed case study focusing on this driver. Tools Some tools you might like to […]
This case study is about how members of the community with mental health issues curated an exhibition called ‘Landscapes of the Mind’ – and helped The Lightbox to embed a participative way of working and a focus on wellbeing. Download (pdf): Case Study – Woking, Community engagement and co-creation
This case study is about how Derby Museums put community participation and co-production at the heart of its project to refurbish and re-open The Silk Mill. Innovative forms of evaluation were used to demonstrate the positive impact of making on the participants involved. Download (pdf): Case Study – Derby Silk Mill, participation, making and wellbeing
This case study from Ceredigion Museum is about how a project developing craft wares with local young people led to a range of wider benefits – important partnerships for the future, a new source of revenue for the museum, exposure to new evaluations tools, as well as benefitting the young people involved. Download (pdf): Case […]